* Animation names are taken straight from the anim_states table. You can tell if an animation is not loaded in your current area if your character does a T-pose (sticks out his arms like an airplane.) For example the pole stand (pole dance) will only work in the Red Light District and Suburbs (Techncially Legal),the inmate animations will only work at the prison, etc. *NOTE: Certain animations are only loaded in certain areas. Then, enter one of the following 3 digit codes:ġ22 - Teleport to Hotel and Marina districtġ32 - Teleport to Suburbs Expansion districtġ35 - Teleport to Stilwater University districtġ43 - Teleport to Saints Row Mega Condo cribĢ15 - Sunnyvale Projects burning chunk swapĢ17 - Drug Farm Barn destroyed/intact chunk swapģ11 - Samedi Notoriety +1 (cycles back to 0 after 5)ģ15 - Lock Samedi Notoriety at 0 (forced no notoriety)ģ23 - Lock Ronin Notoriety at 0 (forced no notoriety)ģ31 - Lock Brotherhood Notoriety at 0 (forced no notoriety)ģ37 - Lock Police Notoriety at 0 (forced no notoriety) This will trigger a code entry message and get things ready for you to input your code. For Saints Row 2 on the Xbox 360, a GameFAQs message board topic titled 'Complete and Detailed List Of All Unlockable Rewards SPOILERS'. There is a 3rd Street Saints Prologue, followed by three concurrent gang arcs, with an Ultor Epilogue once all three gangs have been defeated. In Saints Row 2, Missions are divided into five sections. To use while in game, first press 888 in sequence. Missions provide the narrative of Saints Row 2. This is due to the limited functions in SR2 that are available for capturing input. Below are lists of all of Saints Row 2s unlockable content, as well as what part of the game needs to be completed to unlock them. The SR2 version of Sandbox+ is a bit different than what you might be used to from the SRTT version. Bumps Police Notoriety one star with each use. ![]() Using Sandbox+ for SR2 (Gentlemen of the Row mod installed) Your vehicle has infinite mass and smashes other vehicles out of the way.
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